/** 
 * corner.js 1.5 (03-Aug-2007)
 * (c) by Christian Effenberger 
 * All Rights Reserved
 * Source: corner.netzgesta.de
 * Distributed under Netzgestade Software License Agreement
 * http://www.netzgesta.de/cvi/LICENSE.txt
 * License permits free of charge
 * use on non-commercial and 
 * private web sites only  
**/

var tmp = navigator.appName == 'Microsoft Internet Explorer' && navigator.userAgent.indexOf('Opera') < 1 ? 1 : 0;
if(tmp) var isIE = document.namespaces ? 1 : 0;

if(isIE) {
	if(document.namespaces['v'] == null) {
		var stl = document.createStyleSheet();
		stl.addRule("v\\:*", "behavior: url(#default#VML);"); 
		document.namespaces.add("v", "urn:schemas-microsoft-com:vml"); 
	}
}

function getRadius(radius,width,height){
	var part = (Math.min(width,height)/100);
	radius = Math.max(Math.min(100,radius/part),0);
	return radius + '%';
}

function getImages(className){
	var children = document.getElementsByTagName('img'); 
	var elements = new Array(); var i = 0;
	var child; var classNames; var j = 0;
	for (i=0;i<children.length;i++) {
		child = children[i];
		classNames = child.className.split(' ');
		for (var j = 0; j < classNames.length; j++) {
			if (classNames[j] == className) {
				elements.push(child);
				break;
			}
		}
	}
	return elements;
}

function getClasses(classes,string){
	var temp = '';
	for (var j=0;j<classes.length;j++) {
		if (classes[j] != string) {
			if (temp) {
				temp += ' '
			}
			temp += classes[j];
		}
	}
	return temp;
}

function getClassValue(classes,string){
	var temp = 0; var pos = string.length;
	for (var j=0;j<classes.length;j++) {
		if (classes[j].indexOf(string) == 0) {
			temp = Math.min(classes[j].substring(pos),100);
			break;
		}
	}
	return Math.max(0,temp);
}

function getClassAttribute(classes,string){
	var temp = 0; var pos = string.length;
	for (var j=0;j<classes.length;j++) {
		if (classes[j].indexOf(string) == 0) {
			temp = 1; break;
		}
	}
	return temp;
}

function roundedRect(ctx,x,y,width,height,radius,nopath){
	if (!nopath) ctx.beginPath();
	ctx.moveTo(x,y+radius);
	ctx.lineTo(x,y+height-radius);
	ctx.quadraticCurveTo(x,y+height,x+radius,y+height);
	ctx.lineTo(x+width-radius,y+height);
	ctx.quadraticCurveTo(x+width,y+height,x+width,y+height-radius);
	ctx.lineTo(x+width,y+radius);
	ctx.quadraticCurveTo(x+width,y,x+width-radius,y);
	ctx.lineTo(x+radius,y);
	ctx.quadraticCurveTo(x,y,x,y+radius);
	if (!nopath) ctx.closePath();
}

function addGradient(ctx,x,y,w,h,color,opacity) {
	var tmp = ctx.createLinearGradient(x,y,w,h);
	var val = (color!=0?0.25:0.35);
	tmp.addColorStop(0,'rgba('+color+','+color+','+color+',0.9)');
	tmp.addColorStop(val,'rgba('+color+','+color+','+color+','+opacity+')');
	tmp.addColorStop(0.75,'rgba('+color+','+color+','+color+',0)');
	tmp.addColorStop(1,'rgba('+color+','+color+','+color+',0)');
	return tmp;
}

function addRadialStyle(ctx,x1,y1,r1,x2,y2,r2,opacity) {
	var tmp = ctx.createRadialGradient(x1,y1,r1,x2,y2,r2);
	var opt = Math.min(parseFloat(opacity+0.1),1.0);
	tmp.addColorStop(0,'rgba(0,0,0,'+opt+')');
	tmp.addColorStop(0.25,'rgba(0,0,0,'+opacity+')');
	tmp.addColorStop(1,'rgba(0,0,0,0)');
	return tmp;
}

function addLinearStyle(ctx,x,y,w,h,opacity) {
	var tmp = ctx.createLinearGradient(x,y,w,h);
	var opt = Math.min(parseFloat(opacity+0.1),1.0);
	tmp.addColorStop(0,'rgba(0,0,0,'+opt+')');
	tmp.addColorStop(0.25,'rgba(0,0,0,'+opacity+')');
	tmp.addColorStop(1,'rgba(0,0,0,0)');
	return tmp;
}

function addShine(ctx,width,height,radius,opacity,extra) {
	var style; var color = (extra!=1?254:0);
	style = addGradient(ctx,0,radius,radius,radius,color,opacity);
	ctx.beginPath();
	ctx.moveTo(0,0);
	ctx.lineTo(0,height);	
	ctx.lineTo(radius,height);
	ctx.lineTo(radius,radius);
	ctx.closePath();
	ctx.fillStyle = style;
	ctx.fill();
	style = addGradient(ctx,radius,0,radius,radius,color,opacity);
	ctx.beginPath();
	ctx.moveTo(0,0);
	ctx.lineTo(width,0);
	ctx.lineTo(width,radius);
	ctx.lineTo(radius,radius);
	ctx.closePath();
	ctx.fillStyle = style;
	ctx.fill();
}

function addShade(ctx,width,height,radius,opacity) {
	var style;
	style = addGradient(ctx,width,radius,width-radius,radius,0,opacity);
	ctx.beginPath();
	ctx.moveTo(width,0);
	ctx.lineTo(width,height);
	ctx.lineTo(width-radius,height-radius);
	ctx.lineTo(width-radius,radius);
	ctx.closePath();
	ctx.fillStyle = style;
	ctx.fill();
	style = addGradient(ctx,radius,height,radius,height-radius,0,opacity);
	ctx.beginPath();
	ctx.moveTo(width,height);
	ctx.lineTo(0,height);
	ctx.lineTo(radius,height-radius);
	ctx.lineTo(width-radius,height-radius);
	ctx.closePath();
	ctx.fillStyle = style;
	ctx.fill();
}

function roundedShadow(ctx,x,y,width,height,radius,opacity){
	var style; 
	ctx.beginPath();
	ctx.rect(x,y+height-radius,radius,radius);
	ctx.closePath();
	style = addRadialStyle(ctx,x+radius,y+height-radius,radius-x,x+radius,y+height-radius,radius,opacity);
	ctx.fillStyle = style;
	ctx.fill();
	ctx.beginPath();
	ctx.rect(x+radius,y+height-y,width-(radius*2.25),y);
	ctx.closePath();
	style = addLinearStyle(ctx,x+radius,y+height-y,x+radius,y+height,opacity);
	ctx.fillStyle = style;
	ctx.fill();
	ctx.beginPath(); 
	ctx.rect(x+width-(radius*1.25),y+height-(radius*1.25),radius*1.25,radius*1.25);
	ctx.closePath();
	style = addRadialStyle(ctx,x+width-(radius*1.25),y+height-(radius*1.25),(radius*1.25)-1.5-x,x+width-(radius*1.25),y+height-(radius*1.25),radius*1.25,opacity);
	ctx.fillStyle = style;
	ctx.fill();
	ctx.beginPath();
	ctx.rect(x+width-x,y+radius,x,height-(radius*2.25));
	ctx.closePath();
	style = addLinearStyle(ctx,x+width-x,y+radius,x+width,y+radius,opacity);
	ctx.fillStyle = style;
	ctx.fill();
	ctx.beginPath();
	ctx.rect(x+width-radius,y,radius,radius);
	ctx.closePath();
	style = addRadialStyle(ctx,x+width-radius,y+radius,radius-x,x+width-radius,y+radius,radius,opacity);
	ctx.fillStyle = style;
	ctx.fill();
}

function addIECorners() {
	var theimages = getImages('corner');
	var image; var object; var vml;  var div; var pos; var i; var classes = '';
	var iradius = null; var ishadow = null; var ishade = null; var inverse = null; 
	var newClasses = ''; var maxdim = null; var offset = null; var radius = null; 
	var display = ""; var flt = null; var width = null; var height = null;
	var start, head, soft, shadow, fill, foot, end;
	var left, top, bottom, right, lt, br, linear, inset;
	for (i=0;i<theimages.length;i++) {	
		image = theimages[i];
		object = image.parentNode; 
		classes = image.className.split(' ');
		iradius = getClassValue(classes,"iradius");
		ishadow = getClassValue(classes,"ishadow");
		ishade  = getClassValue(classes,"ishade");
		inverse = getClassAttribute(classes,"inverse");
		newClasses = getClasses(classes,"corner");
		width = image.width; height = image.height;
		maxdim = Math.min(width,height)/2;
		iradius = Math.min(maxdim,iradius); offset = 4;
		offset = (ishadow>0?(inverse>0?0:Math.min(Math.max(offset,iradius/2),16)):0);
		radius = getRadius(iradius,width,height);
		display = (image.currentStyle.display.toLowerCase()=='block')?'block':'inline-block';
		vml = document.createElement(['<var style="overflow:hidden;display:' + display + ';width:' + width + 'px;height:' + height + 'px;padding:0;">'].join(''));
		flt = image.currentStyle.styleFloat.toLowerCase();
		display = (flt=='left'||flt=='right')?'inline':display;
		start = '<v:group style="zoom:1; display:' + display + '; margin:-1px 0 0 -1px; padding:0; position:relative; width:' + width + 'px;height:' + height + 'px;" coordsize="' + width + ',' + height + '">';
		fill = '<v:fill src="' + image.src + '" type="frame" />';
		foot = (iradius>0?'</v:roundrect>':'</v:rect>'); end = '</v:group>';
		soft = ''; shadow = ''; lt = ''; left = ''; top = ''; bottom = ''; right = '';
		if(iradius<=0) {
			if (ishadow>0) {
				if(inverse<=0) {
					ishadow = ishadow/50; offset = 8; inset = 4;
					soft = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0 ;width:' + width + 'px;height:' + height + 'px;"><v:fill color="#ffffff" opacity="0.0" /></v:rect><v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#000000" style="filter:Alpha(opacity=' + (ishadow*64) + '), progid:dxImageTransform.Microsoft.Blur(PixelRadius=' + inset + ', MakeShadow=false); zoom:1;margin:-1px 0 0 -1px;padding: 0;display:block;position:absolute;top:' + inset + 'px;left:' + inset + 'px;width:' + (width-(3*inset)) + 'px;height:' + (height-(3*inset)) + 'px;"><v:fill color="#000000" opacity="1" /></v:rect>';
					head = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0 ;width:' + (width-offset) + 'px;height:' + (height-offset) + 'px;">';
				}else if(inverse>0) {
					ishadow = ishadow/50; iradius = 12; linear = "linear";
					head = '<v:rect filled="t" stroked="t" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + width + 'px;height:' + height + 'px;">';
					shadow = '<v:stroke weight="0.5" opacity="'+(ishadow/2)+'" color="#000000" />';
					top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + width + ',' + iradius + '" path="m 0,0 l '+width+',0,'+width+','+iradius+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + width + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" type="gradient" angle="0" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>'; 
					left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + height + '" path="m 0,0 l 0,'+height+','+iradius+','+height+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + height + 'px;"><v:fill method="' + linear + '" type="gradient" angle="90" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>';
				}
			}else {
				head = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="margin:-1px 0 0 -1px;padding:0;display:' + display + ';width:' + width + 'px;height:' + height + 'px;">';
			}
			if(ishade>0) {
				ishade = ishade/50; iradius = 12;
				top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + (width-offset) + ',' + iradius + '" path="m 0,0 l '+(width-offset)+',0,'+(width-offset)+','+iradius+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + (width-offset) + 'px; height:' + iradius + 'px;"><v:fill method="linear" type="gradient" angle="0" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>'; 
				left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + iradius + ',' + (height-offset) + '" path="m 0,0 l 0,'+(height-offset)+','+iradius+','+(height-offset)+','+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + (height-offset) + 'px;"><v:fill method="linear" type="gradient" angle="90" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>';
				bottom = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + (width-offset) + ',' + iradius + '" path="m 0,'+iradius+' l '+(width-offset)+','+iradius+','+(width-offset-iradius)+',0,'+iradius+',0 x e" style="position:absolute; margin: 0; top:' + (height-offset-iradius) + 'px; left: 0px; width:' + (width-offset) + 'px; height:' + iradius + 'px;"><v:fill method="linear" type="gradient" angle="180" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishade + '" /></v:shape>';
				right = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + (height-offset) + '" path="m '+iradius+',0 l '+iradius+','+(height-offset)+',0,'+(height-offset-iradius)+',0,'+iradius+' x e" style="position:absolute; margin: 0; top: 0px; left:' + (width-offset-iradius) + 'px; width:' + iradius + 'px; height:' + (height-offset) + 'px;"><v:fill method="linear" type="gradient" angle="270" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishade + '" /></v:shape>';
			}
		} else {
			if(ishadow>0) {
				linear = "linear sigma"; pos = 2;
				if(inverse<=0) {
					ishadow = ishadow/50; inset = Math.round(offset*0.5);
					soft = '<v:rect strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0 ;width:' + width + 'px;height:' + height + 'px;"><v:fill color="#ffffff" opacity="0.0" /></v:rect><v:roundrect arcsize="' + (radius+inset) + '" strokeweight="0" filled="t" stroked="f" fillcolor="#000000" style="filter:Alpha(opacity=' + (ishadow*64) + '), progid:dxImageTransform.Microsoft.Blur(PixelRadius=' + inset + ', MakeShadow=false); zoom:1;margin:-1px 0 0 -1px;padding: 0;display:block;position:absolute;top:' + inset + 'px;left:' + inset + 'px;width:' + (width-(3*inset)) + 'px;height:' + (height-(3*inset)) + 'px;"><v:fill color="#000000" opacity="1" /></v:roundrect>';
					head = '<v:roundrect arcsize="' + radius + '" strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + (width-offset) + 'px;height:' + (height-offset) + 'px;">';
				}else if(inverse>0) {
					ishadow = ishadow/50;
					head = '<v:roundrect arcsize="' + radius + '" filled="t" stroked="t" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + width + 'px;height:' + height + 'px;">';
					shadow = '<v:stroke weight="0.5" opacity="'+(ishadow/2)+'" color="#000000" />';
					top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + width + ',' + iradius + '" path="m '+iradius+','+iradius+' l '+width+','+iradius+' qy '+(width-iradius)+',0 l '+iradius+',0 x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: -1px; width:' + (width+1) + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" type="gradient" angle="0" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>'; 
					left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + height + '" path="m 0,'+iradius+' l 0,'+(height-iradius)+' qy '+iradius+','+height+' l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: -1px; left: 0px; width:' + iradius + 'px; height:' + (height+1) + 'px;"><v:fill method="' + linear + '" type="gradient" angle="90" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>';
					lt = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#000000" coordorigin="0,0" coordsize="' + iradius + ',' + iradius + '" path="m '+iradius+','+iradius+' l 0,'+iradius+' qy '+iradius+',0 l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" focus="1" focusposition="1,1" focussize="0.5,0.5" type="gradientradial" color="#000000" opacity="0" color2="#000000" o:opacity2="' + ishadow + '" /></v:shape>';
				}
			}else {
				pos = 1; offset = 0;
				head = '<v:roundrect arcsize="' + radius + '" strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" style="position:absolute; margin:-1px 0 0 -1px;padding:0; width:' + width + 'px;height:' + height + 'px;">';
			}
			if(ishade>0) {
				ishade = ishade/50; linear = "linear";
				top = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + (width-offset) + ',' + iradius + '" path="m '+iradius+','+iradius+' l '+(width-offset)+','+iradius+' qy '+(width-offset-iradius)+',0 l '+iradius+',0 x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: -1px; width:' + (width-offset+pos) + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" type="gradient" angle="0" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>'; 
				left = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + iradius + ',' + (height-offset) + '" path="m 0,'+iradius+' l 0,'+(height-iradius-offset)+' qy '+iradius+','+(height-offset)+' l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: -1px; left: 0px; width:' + iradius + 'px; height:' + (height-offset+pos) + 'px;"><v:fill method="' + linear + '" type="gradient" angle="90" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>';
				lt = '<v:shape strokeweight="0" filled="t" stroked="f" fillcolor="#ffffff" coordorigin="0,0" coordsize="' + iradius + ',' + iradius + '" path="m '+iradius+','+iradius+' l 0,'+iradius+' qy '+iradius+',0 l '+iradius+','+iradius+' x e" style="position:absolute; margin: -1px 0 0 -1px; top: 0px; left: 0px; width:' + iradius + 'px; height:' + iradius + 'px;"><v:fill method="' + linear + '" focus="1" focusposition="1,1" focussize="0.5,0.5" type="gradientradial" color="#ffffff" opacity="0" color2="#ffffff" o:opacity2="' + ishade + '" /></v:shape>';
			}
		}
		vml.innerHTML = start + soft + head + fill + shadow + foot + right + bottom + top + left + lt + end;
		vml.className = newClasses;
		vml.style.cssText = image.style.cssText;
		vml.style.height = image.height+'px';
		vml.style.width = image.width+'px';
		vml.height = image.height;
		vml.width = image.width;
		vml.src = image.src; vml.alt = image.alt;
		if(image.id!='') vml.id = image.id; 
		if(image.title!='') vml.title = image.title;
		if(image.getAttribute('onclick')!='') vml.setAttribute('onclick',image.getAttribute('onclick'));
		if(image.getAttribute("usemap")) {
			if (iradius>0){pos = offset;}else {pos = 0;}
			object.style.position = 'relative';
			object.style.height = height+'px';
			object.style.width = width+'px';
			image.left = 0; image.top = 0;
			image.style.position = 'absolute';
			image.style.height = height+'px';
			image.style.width = width+'px';
			image.style.left = 0 + 'px';
			image.style.top = 0 + 'px';
			image.style.filter = "Alpha(opacity=0)";
			object.insertBefore(vml,image);
		}else {
			object.replaceChild(vml,image);
		}
	}
}

function addCorners() {
	var theimages = getImages('corner');
	var image; var object; var canvas; var context; var i;
	var iradius = null; var ishade = null; var ishadow = null;
	var inverse = null; var classes = ''; var newClasses = ''; 
	var maxdim = null; var style = null; var offset = null;
	for (i=0;i<theimages.length;i++) {	
		image = theimages[i];
		object = image.parentNode; 
		canvas = document.createElement('canvas');
		if (canvas.getContext) {
			classes = image.className.split(' ');
			iradius = getClassValue(classes,"iradius");
			ishadow = getClassValue(classes,"ishadow");
			ishade  = getClassValue(classes,"ishade");
			inverse = getClassAttribute(classes,"inverse");
			newClasses = getClasses(classes,"corner");
			canvas.className = newClasses;
			canvas.style.cssText = image.style.cssText;
			canvas.style.height = image.height+'px';
			canvas.style.width = image.width+'px';
			canvas.height = image.height;
			canvas.width = image.width;
			canvas.src = image.src; canvas.alt = image.alt;
			if(image.id!='') canvas.id = image.id;
			if(image.title!='') canvas.title = image.title;
			if(image.getAttribute('onclick')!='') canvas.setAttribute('onclick',image.getAttribute('onclick'));
			maxdim = Math.min(canvas.width,canvas.height)/2;
			iradius = Math.min(maxdim,iradius); offset = 4;
			offset = (ishadow>0?(inverse>0?0:Math.min(Math.max(offset,iradius/2),16)):0);
			context = canvas.getContext("2d");
			if(image.getAttribute("usemap")) {
				object.style.position = 'relative';
				object.style.height = image.height+'px';
				object.style.width = image.width+'px';
				canvas.left = 0; canvas.top = 0;
				canvas.style.position = 'absolute';
				canvas.style.left = 0 + 'px';
				canvas.style.top = 0 + 'px';
				image.left = 0; image.top = 0;
				image.style.position = 'absolute';
				image.style.height = image.height+'px';
				image.style.width = image.width+'px';
				image.style.left = 0 + 'px';
				image.style.top = 0 + 'px';
				image.style.opacity = 0;
				object.insertBefore(canvas,image);
			}else {
				object.replaceChild(canvas,image);
			}
			context.clearRect(0,0,canvas.width,canvas.height);
			context.save();
			if (ishadow>0 && inverse<=0) {
				ishadow = ishadow/100;
				if (iradius>0) {
					roundedShadow(context,offset,offset,canvas.width-offset,canvas.height-offset,iradius,ishadow);
				}else {
					offset = 8; 
					roundedShadow(context,offset,offset,canvas.width-offset,canvas.height-offset,offset,ishadow);
				}
			}
			globalCompositeOperation = "source-in";
			if (iradius<=0) {
				context.beginPath();
				context.rect(0,0,canvas.width-offset,canvas.height-offset);
				context.closePath();
			}else {
				roundedRect(context,0,0,canvas.width-offset,canvas.height-offset,iradius);
			}
			context.clip();
			context.fillStyle = 'rgba(0,0,0,0)';
			context.fillRect(0,0,canvas.width,canvas.height);
			context.drawImage(image,0,0,canvas.width-offset,canvas.height-offset);
			if (ishadow>0 && inverse>0) {
				ishadow = ishadow/100;
				if (iradius>0) {
					addShine(context,canvas.width,canvas.height,iradius,ishadow,1);
					roundedRect(context,0,0,canvas.width,canvas.height,iradius);
				}else {
					iradius = 16; 
					addShine(context,canvas.width,canvas.height,iradius,ishadow,1);
					context.beginPath();
					context.rect(0,0,canvas.width,canvas.height);
					context.closePath();
				}
				context.strokeStyle = 'rgba(0,0,0,'+ishadow+')';
				context.lineWidth = 2;
				context.stroke();
			}			
			if (ishade>0) {
				ishade = ishade/100;
				if (iradius<=0) iradius = 16; 
				addShade(context,canvas.width-offset,canvas.height-offset,iradius,ishade);
				addShine(context,canvas.width-offset,canvas.height-offset,iradius,ishade);
			}
			canvas.style.visibility = 'visible';
		}
	}
}

var cornerOnload = window.onload;
window.onload = function () { if(cornerOnload) cornerOnload(); if(isIE){addIECorners(); }else {addCorners();}
	change_corner();
}

//角丸をつくる場所
function change_corner(){
$('.categorybox_head').corner('7px');
$('.category-h2').corner('10px');
$('.video-part-box').corner('10px');
$('.video-part-video-list').corner('10px');
$('.vdataWrapperBoxleft').corner('10px');
//$('#flash_game_box').corner('10px');


//$('#global-navi').corner('8px');
//$('.categorybox_head').html('hoge');
}


/*
 * jQuery corner plugin
 *
 * version 1.7 (1/26/2007)
 *
 * Dual licensed under the MIT and GPL licenses:
 *   http://www.opensource.org/licenses/mit-license.php
 *   http://www.gnu.org/licenses/gpl.html
 */

/**
 * The corner() method provides a simple way of styling DOM elements.  
 *
 * corner() takes a single string argument:  $().corner("effect corners width")
 *
 *   effect:  The name of the effect to apply, such as round or bevel. 
 *            If you don't specify an effect, rounding is used.
 *
 *   corners: The corners can be one or more of top, bottom, tr, tl, br, or bl. 
 *            By default, all four corners are adorned. 
 *
 *   width:   The width specifies the width of the effect; in the case of rounded corners this 
 *            will be the radius of the width. 
 *            Specify this value using the px suffix such as 10px, and yes it must be pixels.
 *
 * For more details see: http://methvin.com/jquery/jq-corner.html
 * For a full demo see:  http://malsup.com/jquery/corner/
 *
 *
 * @example $('.adorn').corner();
 * @desc Create round, 10px corners 
 *
 * @example $('.adorn').corner("25px");
 * @desc Create round, 25px corners 
 *
 * @example $('.adorn').corner("notch bottom");
 * @desc Create notched, 10px corners on bottom only
 *
 * @example $('.adorn').corner("tr dog 25px");
 * @desc Create dogeared, 25px corner on the top-right corner only
 *
 * @example $('.adorn').corner("round 8px").parent().css('padding', '4px').corner("round 10px");
 * @desc Create a rounded border effect by styling both the element and its parent
 * 
 * @name corner
 * @type jQuery
 * @param String options Options which control the corner style
 * @cat Plugins/Corner
 * @return jQuery
 * @author Dave Methvin (dave.methvin@gmail.com)
 * @author Mike Alsup (malsup@gmail.com)
 */
jQuery.fn.corner = function(o) {
    function hex2(s) {
        var s = parseInt(s).toString(16);
        return ( s.length < 2 ) ? '0'+s : s;
    };
    function gpc(node) {
        for ( ; node && node.nodeName.toLowerCase() != 'html'; node = node.parentNode  ) {
            var v = jQuery.css(node,'backgroundColor');
            if ( v.indexOf('rgb') >= 0 ) { 
                rgb = v.match(/\d+/g); 
                return '#'+ hex2(rgb[0]) + hex2(rgb[1]) + hex2(rgb[2]);
            }
            if ( v && v != 'transparent' )
                return v;
        }
        return '#ffffff';
    };
    function getW(i) {
        switch(fx) {
        case 'round':  return Math.round(width*(1-Math.cos(Math.asin(i/width))));
        case 'cool':   return Math.round(width*(1+Math.cos(Math.asin(i/width))));
        case 'sharp':  return Math.round(width*(1-Math.cos(Math.acos(i/width))));
        case 'bite':   return Math.round(width*(Math.cos(Math.asin((width-i-1)/width))));
        case 'slide':  return Math.round(width*(Math.atan2(i,width/i)));
        case 'jut':    return Math.round(width*(Math.atan2(width,(width-i-1))));
        case 'curl':   return Math.round(width*(Math.atan(i)));
        case 'tear':   return Math.round(width*(Math.cos(i)));
        case 'wicked': return Math.round(width*(Math.tan(i)));
        case 'long':   return Math.round(width*(Math.sqrt(i)));
        case 'sculpt': return Math.round(width*(Math.log((width-i-1),width)));
        case 'dog':    return (i&1) ? (i+1) : width;
        case 'dog2':   return (i&2) ? (i+1) : width;
        case 'dog3':   return (i&3) ? (i+1) : width;
        case 'fray':   return (i%2)*width;
        case 'notch':  return width; 
        case 'bevel':  return i+1;
        }
    };
    o = (o||"").toLowerCase();
    var keep = /keep/.test(o);                       // keep borders?
    var cc = ((o.match(/cc:(#[0-9a-f]+)/)||[])[1]);  // corner color
    var sc = ((o.match(/sc:(#[0-9a-f]+)/)||[])[1]);  // strip color
    var width = parseInt((o.match(/(\d+)px/)||[])[1]) || 10; // corner width
    var re = /round|bevel|notch|bite|cool|sharp|slide|jut|curl|tear|fray|wicked|sculpt|long|dog3|dog2|dog/;

    var fx = ((o.match(re)||['round'])[0]);
    var edges = { T:0, B:1 };
    var opts = {
        TL:  /top|tl/.test(o),       TR:  /top|tr/.test(o),
        BL:  /bottom|bl/.test(o),    BR:  /bottom|br/.test(o)
    };
    if ( !opts.TL && !opts.TR && !opts.BL && !opts.BR )
        opts = { TL:1, TR:1, BL:1, BR:1 };
    var strip = document.createElement('div');
    strip.style.overflow = 'hidden';
    strip.style.height = '1px';
    strip.style.backgroundColor = sc || 'transparent';
    strip.style.borderStyle = 'solid';
    return this.each(function(index){
        var pad = {
            T: parseInt(jQuery.css(this,'paddingTop'))||0,     R: parseInt(jQuery.css(this,'paddingRight'))||0,
            B: parseInt(jQuery.css(this,'paddingBottom'))||0,  L: parseInt(jQuery.css(this,'paddingLeft'))||0
        };

        if (jQuery.browser.msie) this.style.zoom = 1; // force 'hasLayout' in IE
        if (!keep) this.style.border = 'none';
        strip.style.borderColor = cc || gpc(this.parentNode);
        var cssHeight = jQuery.curCSS(this, 'height');

        for (var j in edges) {
            var bot = edges[j];
            strip.style.borderStyle = 'none '+(opts[j+'R']?'solid':'none')+' none '+(opts[j+'L']?'solid':'none');
            var d = document.createElement('div');
            var ds = d.style;

            bot ? this.appendChild(d) : this.insertBefore(d, this.firstChild);

            if (bot && cssHeight != 'auto') {
                if (jQuery.css(this,'position') == 'static')
                    this.style.position = 'relative';
                ds.position = 'absolute';
                ds.bottom = ds.left = ds.padding = ds.margin = '0';
                if (jQuery.browser.msie)
                    ds.setExpression('width', 'this.parentNode.offsetWidth');
                else
                    ds.width = '100%';
            }
            else {
                ds.margin = !bot ? '-'+pad.T+'px -'+pad.R+'px '+(pad.T-width)+'px -'+pad.L+'px' : 
                                    (pad.B-width)+'px -'+pad.R+'px -'+pad.B+'px -'+pad.L+'px';                
            }

            for (var i=0; i < width; i++) {
                var w = Math.max(0,getW(i));
                var e = strip.cloneNode(false);
                e.style.borderWidth = '0 '+(opts[j+'R']?w:0)+'px 0 '+(opts[j+'L']?w:0)+'px';
                bot ? d.appendChild(e) : d.insertBefore(e, d.firstChild);
            }
        }
    });
};
